Monthly Archives: August 2013

Stairs and a Picnic Table

After a few days in Chicago and a few more occupied with last-minute investigation assignment (which made me miss my initial flight and cost me a day of leave), it is time to return to some D&D. As our current … Continue reading

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The City of Tarsus

At the center of the Five Duchies is the sprawling metropolis of Tarsus, home to nearly ninety-thousand souls. An ancient city that predates even the Imperium itself, the city-state is now the most powerful on the eastern coast.

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DM Screen of Ultimate Doom, Pt V: Assembly

The screen was just barely finished in time for Saturday night’s session, but it produced the desired effect. The towers, when used for appropriately climactic rolls, produced the desired effect:  tension and buy-in. The tables gave a solid foundation for … Continue reading

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A Word About Hordes

As shown in our campaign map, the lands to the west of the Skyspine Mountains are referred to as the “Hordelands,” divided into north and south relative to the Silk Roads.

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The Five Duchies of Tarsus

This map was made with the same techniques discussed in our earlier post, and zooms in on the northernmost region of the Free Cities. This time we add in some color an a few civilization icons:  walled cities, holdfasts, roads, … Continue reading

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DM Screen of Ultimate Doom, Pt IV: Towers

Our walls are done and its time for the tricky part:  our dice-roller towers. The basic structure consists of four walls of foamboard, 11″ tall and 4″ wide. Two of the panels form the back of each tower. To these, … Continue reading

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That Warlock Is a Dick

Posts will fly furiously this weekend as we wrap up the screen project, put up some more maps and campaign background info, and run a session or two. All of the activity will help to assuage my guilt over stealing … Continue reading

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